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XCODE QUESTIONS

How to upload dmg file for notarization in xcode
How to upload dmg file for notarization in xcode
I think the issue was by ths following , You can do it from the command line.First you will need to extract the .app from your .dmg and resign it, removing the com.apple.security.get-task-allow entitlement in the process (this is added automatically
TAG : xcode
Date : November 23 2020, 07:00 PM , By : potmo
Xcode preferences across multiple computers?
Xcode preferences across multiple computers?
seems to work fine I run Xcode on both my laptop and desktop. I'm constantly tweaking my setup with regards to key bindings. , It looks like the Xcode preference file is now named
TAG : xcode
Date : November 22 2020, 07:01 PM , By : user3862194
Swift 3 mode has been deprecated
Swift 3 mode has been deprecated
may help you . Unfortunately, there's no way to remove this. You'll need to manually update your Pods / libraries to Swift 4.x or wait until someone does the job for you. Otherwise, you won't be able to build your project with a newer Xcode version a
TAG : xcode
Date : November 15 2020, 07:01 PM , By : Himanshu Goswami
XCode project version bump, is there automated way?
XCode project version bump, is there automated way?
around this issue I would like to know if there are any automated ways to bump up the version number of an xcode project? , You can use agvtool to do this.
TAG : xcode
Date : November 12 2020, 07:00 PM , By : Reallycoolgardenstuf
Set Info.plist Value from Build Phase
Set Info.plist Value from Build Phase
around this issue I have an iOS for which I want to run a build phase that reads a value from a JSON file, export that as an environment variable and then read that in my Info.plist. , You can use this:
TAG : xcode
Date : November 09 2020, 07:01 PM , By : Shahbaz Khan
Hope to remove armv6 architecture for iPad in XCode?
Hope to remove armv6 architecture for iPad in XCode?
it should still fix some issue Not sure about an appropriate macro, but if you select "other...", remove $(ARCHS_UNIVERSAL_IPHONE_OS), and enter just "armv7" on its own, that seems to do the trick.
TAG : xcode
Date : November 07 2020, 07:01 PM , By : Omid Shahbazi
Generate Makefile from Xcode Project for port of project to other UNIX systems
Generate Makefile from Xcode Project for port of project to other UNIX systems
To fix the issue you can do You should probably switch to CMake for all your platforms. CMake, in turn, can generate Makefile, Xcode, Visual Studio, and KDevelop projects/builds using the CMake project description. You will, at first, need to create
TAG : xcode
Date : November 04 2020, 07:01 PM , By : user3856371
GenerateDSYMFile warning: unable to open object file
GenerateDSYMFile warning: unable to open object file
it fixes the issue I see the annoyed warnings after upgrading to Xcode 4.5. Then I tried changing Build Settings/Debug Information Format value from DWARF with dSYM file to DWARF and every relative warning disappeared :)
TAG : xcode
Date : November 01 2020, 07:01 PM , By : Bruce
How can I add one Target (Foundation Tool) to Copy Bundle Resources of another Target in Xcode
How can I add one Target (Foundation Tool) to Copy Bundle Resources of another Target in Xcode
will be helpful for those in need There should be a "Products" folder in your project, containing everything that would be built by your targets. You need to add the product reference for your tool (which will be in that folder) to the copy phase, no
TAG : xcode
Date : October 30 2020, 08:01 PM , By : Indu Nagesia
GFortran error: ld: library not found for -lSystem when trying to compile
GFortran error: ld: library not found for -lSystem when trying to compile
should help you out Update: I tried what was suggested and installed the gfortran build from the gcc package using homebrew which gave me a newer version of gfortran and my problem was fixed!
TAG : xcode
Date : October 14 2020, 02:00 PM , By : chen jackiechen
Xcode 11 CFLocaleCopyCurrent console error
Xcode 11 CFLocaleCopyCurrent console error
it helps some times When I got this error with SwiftUI it was because I forgot to set my view's EnvironmentObject with .environmentObject(). The stated error is completely irrelevant, but making that change fixed it for me. Still a bug with Xcode 11
TAG : xcode
Date : October 12 2020, 05:00 AM , By : DK1985
Macos app displays view in Xcode, but is totally blank when launched outside of Xcode
Macos app displays view in Xcode, but is totally blank when launched outside of Xcode
help you fix your problem Ok, I figured this one out myself, so for the purposes of google/if someone else has this problem: there seems to be a bug in WKWebView of some kind, adding it to IB kills everything else in the view. (Or maybe this is inten
TAG : xcode
Date : October 11 2020, 03:00 PM , By : Dheeraj
How to Git Blame/Authors a previous revision with Xcode 11?
How to Git Blame/Authors a previous revision with Xcode 11?
Does that help It has been moved here
TAG : xcode
Date : October 11 2020, 02:00 PM , By : Jad
Xcode 11 beta: AppDelegate file doesn't have window global variable
Xcode 11 beta: AppDelegate file doesn't have window global variable
it should still fix some issue In Xcode 11 this is now done in SceneDelegate EDIT: if you’re still supporting iOS 12 or prior (or want to support 13 plus prior)
TAG : xcode
Date : October 11 2020, 05:00 AM , By : sanjay
How do I make my SwiftUI UIViewRepresentable respect intrinsicContentSize in previews?
How do I make my SwiftUI UIViewRepresentable respect intrinsicContentSize in previews?
Does that help When I create a view in SwiftUI and render it in an Xcode preview, using PreviewLayout.sizeThatFits, the preview adjusts its size according to its content. When I import a UIKIt view using UIViewRepresentable, it appears with a full de
TAG : xcode
Date : October 10 2020, 08:00 PM , By : Nilesh Chopwad
How to fix a problem with a broken clang: missing stdlib.h
How to fix a problem with a broken clang: missing stdlib.h
I wish this help you I have a problem with MacOS Mojave 10.14.5 and with the Xcode compiler. Precisely, I'm trying to install a package in R via Github and the compiler is complaning for a missing stdlib.h. Here is the error: , Running in Terminal xc
TAG : xcode
Date : October 09 2020, 06:00 PM , By : Yong.Hu
xcode_backend.sh: no such file or directory. Do I need to create this file?
xcode_backend.sh: no such file or directory. Do I need to create this file?
wish help you to fix your issue Setting runner to Generated in project->Info Configurations seemed to fix it. I can build in xcode now.
TAG : xcode
Date : October 09 2020, 04:00 PM , By : isaiahbabu bandarupa
How get current keywindow equivalent for multi window SceneDelegate Xcode 11?
How get current keywindow equivalent for multi window SceneDelegate Xcode 11?
this will help You'll want to simply iterate through all your windows and find the key window manually.
TAG : xcode
Date : October 08 2020, 02:00 PM , By : محمد صلاح
NSSoftLinking - The function 'SLSIsSuppressedByScreenTime' can't be found in the (null) framework
NSSoftLinking - The function 'SLSIsSuppressedByScreenTime' can't be found in the (null) framework
wish helps you I suspect based on the error message that the required functionality isn't in the OS yet (it's getting called but no one is there to answer/respond). Perhaps beta 5 will include it.
TAG : xcode
Date : October 08 2020, 03:00 AM , By : user6042866
Xcode 10.3 Installation
Xcode 10.3 Installation
it fixes the issue I have just been (involuntarily) upgraded to Xcode 10.3 (10G8). I'm getting the following error: , Restarting your computer/macOS will resolve the issue.
TAG : xcode
Date : October 07 2020, 03:00 PM , By : BoominathVivek
Is anyone having any problems with the new Xcode 10.3 update?
Is anyone having any problems with the new Xcode 10.3 update?
it helps some times I have faced the same issue, and after a deep research, I decided to restart my computer. This solved the problem.
TAG : xcode
Date : October 07 2020, 01:00 PM , By : Frederic
Weird relative path while creating new files in Xcode. Is it related with macOS Catalina beta 4 version?
Weird relative path while creating new files in Xcode. Is it related with macOS Catalina beta 4 version?
wish of those help I came across the same issue right after updating to macOS Catalina Beta 4 as well. Here is a workaround:
TAG : xcode
Date : October 07 2020, 09:00 AM , By : Shawn
Build failed Xcode 10 cordova firebase project
Build failed Xcode 10 cordova firebase project
Any of those help I has the same problem. The problem was that the file "Firebase.h" was only a link to the real "Firebase.h" that was not installed in Cocoapods libraries. So the problem was with Cocoapods. Even run pod clean, pod install, ecc. didn
TAG : xcode
Date : October 07 2020, 06:00 AM , By : A. Lmao
Provisioning Profile error in Xcode 11 beta
Provisioning Profile error in Xcode 11 beta
may help you . Fastlane supports Xcode 11 provisioning-profiles with version 2.132.0 https://github.com/fastlane/fastlane/releases/tag/2.132.0To generate new provisioning profiles you have to nuke the existing one and generate new profiles with the f
TAG : xcode
Date : October 06 2020, 05:00 AM , By : ATeska
Passing An ObservedObject To Nested Child Views SwiftUI (SwiftUI Data Flow)
Passing An ObservedObject To Nested Child Views SwiftUI (SwiftUI Data Flow)
will be helpful for those in need For ObservableObject the pairing ObservedObject makes view refresh, so to solve the task in question I would recommend the following approach:Demo
TAG : xcode
Date : October 05 2020, 02:00 AM , By : Learning
Which version of Xcode supported in iPhone XR
Which version of Xcode supported in iPhone XR
should help you out You can download zip from here and unzip it. And copy to dir /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport.Final restart Xcode, your Xcode will support iOS 12.4.1 device
TAG : xcode
Date : October 03 2020, 05:00 PM , By : Alla Fonte
How to fix scrollable content size ambiguity in xcode 11 using auto layout beta 7 UIKIT
How to fix scrollable content size ambiguity in xcode 11 using auto layout beta 7 UIKIT
like below fixes the issue I was finally able to successfully add a UIScrollView using storyboards in Xcode Version 11.0 (11A420a) after much trial and error.You can add the scroll view directly to the root UIView of the VC or, if you needed to, add
TAG : xcode
Date : October 03 2020, 09:00 AM , By : Tukurai Zeal
XCode11 How To Show Assistant Editor in Bottom Side
XCode11 How To Show Assistant Editor in Bottom Side
Any of those help View -> Change Editor Orientation
TAG : xcode
Date : October 02 2020, 06:00 PM , By : mohammed elsayed
Xcode 11 vertical position of editors
Xcode 11 vertical position of editors
this one helps. Choosing File > New > Editor Below will add an editor below the current editor and tell Xcode to vertically stack future editors for that project. You can also choose View > Change Editor Orientation to toggle stacking editors vertica
TAG : xcode
Date : October 02 2020, 09:00 AM , By : Atul Kanzariya
In Xcode 11, what are the keyboard shortcuts to open/change file in assistant editor?
In Xcode 11, what are the keyboard shortcuts to open/change file in assistant editor?
I hope this helps you . So if you want to open a file in specific editor from the project navigator, you have to hold ⌥ option + ⇧ shift and click the file. Then a "destination chooser" will be shown and it will highlight the editor or spaces in betw
TAG : xcode
Date : October 01 2020, 06:00 PM , By : Brandon Hughart
manual option is not showing in Xcode 11 assistant editor and how to add IBOutlet?
manual option is not showing in Xcode 11 assistant editor and how to add IBOutlet?
will be helpful for those in need You are correct. The Manual option is no longer visible. You can still achieve the same result by doing a quick open using Cmd+Shift+O then type the name of any file you want to open. Press the Alt key and the file w
TAG : xcode
Date : October 01 2020, 11:00 AM , By : y Daniel
XCode11 how to disable Auto Layout?
XCode11 how to disable Auto Layout?
I wish did fix the issue. According Apple forum this option silently disappeared in XCode 11.You can still do it programmatically at viewDidLoad
TAG : xcode
Date : October 01 2020, 07:00 AM , By : linglong117
iOS Simulator (11.1) that comes with Xcode 11.1 GM Seed seems to be unable to boot iOS 13.1 devices
iOS Simulator (11.1) that comes with Xcode 11.1 GM Seed seems to be unable to boot iOS 13.1 devices
I hope this helps . I am running Mac OS X Mojave 10.14.6. The only app I have installed is a freshly downloaded Xcode 11.1 GM Seed (11A1027). There are no prior files, projects or apps on this system, as I just wanted to start learning Swift programm
TAG : xcode
Date : October 01 2020, 05:00 AM , By : julio
Xcode 11, Command CodeSign failed with a nonzero exit code
Xcode 11, Command CodeSign failed with a nonzero exit code
this will help I've resolved the same exact problem by: Add --deep to the "Other Code Signing Flags" in the "Build Settings". In the "Signing Capabilities" of your target click on "+ Capability" in the top left corner and choose "Hardened Runtime".
TAG : xcode
Date : September 30 2020, 11:00 PM , By : Vance
Xcode 11 crashes when moving a view controller from one storyboard to another. Is there another way to do this?
Xcode 11 crashes when moving a view controller from one storyboard to another. Is there another way to do this?
around this issue Instead of selecting the view controller on the storyboard, select the scene from the storyboard navigation panel:
TAG : xcode
Date : September 30 2020, 12:00 PM , By : Dee Mag
Can't do a Simple Navigate to View and back SwiftUI Navigation Bar Button
Can't do a Simple Navigate to View and back SwiftUI Navigation Bar Button
Any of those help This is still an issue for me, I am having the same issue with popover (Modal) presentation and pushing Second controller via NavigationLink in navigationBarItems. This is a really serious bug. The only way it works correctly is whe
TAG : xcode
Date : September 29 2020, 01:00 PM , By : Mihir Mistry
Are Xcode module names case sensitive?
Are Xcode module names case sensitive?
will help you iOS devices use case sensitive file naming, but the simulator and Xcode are running on your Mac which is not case sensitive. And when you ask to load a module represented by a framework, you are effectively naming a file (the framework
TAG : xcode
Date : September 29 2020, 04:00 AM , By : Roy vd W
How do I set the date with Apples's `xcrun simctl status_bar`
How do I set the date with Apples's `xcrun simctl status_bar`
it should still fix some issue I'm afraid the milliseconds and the Z timezone do not work, you should use this format:
TAG : xcode
Date : September 28 2020, 08:00 PM , By : J. Doe
Swift UI Canvas not showing with macOS 10.15 and Xcode 11.1
Swift UI Canvas not showing with macOS 10.15 and Xcode 11.1
will be helpful for those in need Read before looking at image Canvas is actually for SwiftUI, Also you can use the benefits of it by porting your UIKit elements into the SwiftUI preview. But sometimes for some un/known reason, canvas can not reload
TAG : xcode
Date : September 28 2020, 08:00 AM , By : Oscar Man
How to display Game Center leaderboard with SwiftUI
How to display Game Center leaderboard with SwiftUI
this one helps. Partial answer for you here. I'm able to download leaderboard scores and display them in a SwiftUI list provided the device (or simulator) is logged into iCloud and has GameCenter already enabled in settings. I have not attempted to m
TAG : xcode
Date : September 27 2020, 07:00 PM , By : Matthew Johnston
No MacOS or iOS targets found
No MacOS or iOS targets found
hope this fix your issue The way to solve this problem for me was restoring a backup which was created before I reinstalled my macOS Catalina. This solved all my problems instantly.Another way to go might be creating a new project and adding source f
TAG : xcode
Date : September 27 2020, 07:00 PM , By : Hoymm
IOS 13.2 (17B84) Device Support files for Xcode
IOS 13.2 (17B84) Device Support files for Xcode
I think the issue was by ths following , I downloaded the support files I needed from here: https://github.com/iGhibli/iOS-DeviceSupport
TAG : xcode
Date : September 27 2020, 04:00 PM , By : Agostino Convertini
Xcode 11.2 assistant layout greyed out
Xcode 11.2 assistant layout greyed out
wish of those help You might've accidentally enabled Focus Mode which I just realized was the reason I couldn't open additional Editors: Turn Focus Mode off and you should be able to add Editors as expected.
TAG : xcode
Date : September 27 2020, 11:00 AM , By : Danish Baltistani
The document project.xcworkspace could not be opened
The document project.xcworkspace could not be opened
around this issue I have this problem as well. This is not an error from Xcode itself, it is related to the last macOS catalina update. Each time I get this error the Preview App suddenly presents the same problem with some PDF files.The temporal sol
TAG : xcode
Date : September 27 2020, 10:00 AM , By : CaptainPaul
"macOS_SDK_headers_for_macOS_10.14.pkg is incompatible with this version of macOS" while installing Haskell on
"macOS_SDK_headers_for_macOS_10.14.pkg is incompatible with this version of macOS" while installing Haskell on
fixed the issue. Will look into that further My MacOS is 10.14.6I found a solution in another website by MacrossEO, see https://donatstudios.com/MojaveMissingHeaderFiles
TAG : xcode
Date : September 26 2020, 07:00 PM , By : bhuvaneswari
Hide home indicator in xib file
Hide home indicator in xib file
should help you out Not sure what triggered it, but one hack is to hit the button on the bottom left that shows you what you are viewing as (e.g. View as: iPhone 11 (wC hR) in my case).In my case I chose the dark interface style temporarily, then swi
TAG : xcode
Date : September 24 2020, 04:00 PM , By : RhyCynn
Xcode 11.2.1 - Command CodeSign failed with a nonzero exit code
Xcode 11.2.1 - Command CodeSign failed with a nonzero exit code
may help you . Ok, I solved my problem, after long hours. It's a lot more simple to use the script already present in Build Phases tab, generated if you use the SFML App Xcode template (see here the original script). I had tried it at first, but it d
TAG : xcode
Date : September 23 2020, 07:00 PM , By : rensdavid
Is there a way to find the thread that owns a lock?
Is there a way to find the thread that owns a lock?
I think the issue was by ths following , It looks like you figured out what you needed, but just to make everything explicit:Darwin actually uses three different thread ID's. Each thread has a pthread id (reported by pthread_self), a mach thread port
TAG : xcode
Date : September 20 2020, 06:00 PM , By : Brian
XCode, Leaks instrument not working, "an error occurred trying to capture allocations data"
XCode, Leaks instrument not working, "an error occurred trying to capture allocations data"
I wish did fix the issue. One thing I noticed is that it gives that error when testing with iOS simulator, but when profiling on a real iOS device it works.
TAG : xcode
Date : September 07 2020, 10:00 AM , By : MC Đạt
how can i debug the opening of my application from a file on OSX?
how can i debug the opening of my application from a file on OSX?
hop of those help? lldb doesn't have a "launch with open AppleEvent" feature, so you can't do this directly.But you can use lldb's "attach wait" feature to catch the app early in startup. You can do this in Xcode by turning on "Wait for the executabl
TAG : xcode
Date : September 02 2020, 10:00 AM , By : Egwu John
Enabling a Menu item in the Main Menu in a SwiftUI macOS app?
Enabling a Menu item in the Main Menu in a SwiftUI macOS app?
this will help Menu items are validated by FirstResponder. When application just started the first responder in your case, seems main window and below by responder chain, does not have implemented selector of that menu item (probably, reload(_:)), so
TAG : xcode
Date : August 30 2020, 07:00 AM , By : Roman
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