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Easiest way to determine which file is included in C?


By : jermyn quek
Date : September 13 2020, 05:00 AM
will be helpful for those in need I do usually generate dependencies in my Makefile with the following command line:
code :
gcc main.c -o main -MD


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Determine an included header files contribution to total file size


By : user1628591
Date : March 29 2020, 07:55 AM
Hope this helps You are probably wrong in this. Removing headers can result in somewhat shorter build times, but as what they contain is mostly declarations (which you will need at some point anyway) they should have little or no effect on the size of the final executable.

Determine if a JavaScript file is already included via a user control


By : kumaravel
Date : March 29 2020, 07:55 AM
hop of those help? Why don't you use Page.ClientScript.RegisterClientScriptBlock (as described here: http://msdn.microsoft.com/en-us/library/btf44dc9.aspx)?
This way you could add a key to each script you need and identify the script by its key!

How to determine what is included with jQuery Tools minified file?


By : user3615976
Date : March 29 2020, 07:55 AM
This might help you I'm not too familiar with Tools, but I just thought of running this in the address bar of the page containing Tools (tested in Chrome):
code :
javascript:alert(JSON.stringify(Object.keys(jQuery.tools)));

Webpack - Determine why a file is included


By : R. Teh
Date : March 29 2020, 07:55 AM
hope this fix your issue There are some Display Options you can set when running webpack that can help you with what you want to achieve. Check them here.
There is a specific one, --display-reasons that will show the reasons why a module is included, or at least more information about why it is included. Also this one: --display-modules may be interesting to show modules that are hidden from the output by default because they come from directories like node_modules or bower_components.

What is the easiest way to determine all forks are done in Python


By : user3651568
Date : March 29 2020, 07:55 AM
may help you . If you insist on using os.fork, I believe the best way is to use signal to trap SIGCHLD (the signal sent to the parent process whenever a child process terminates). Increment a counter every time you fork, decrement and check for zero every time you catch SIGCHLD. Since the variable is only in the main thread of the parent process, there is no synchronisation problems.
A better way, if it works for you, is to use the multiprocessing module instead of os.fork, as it will do a lot of bookkeeping for you (as well as solve a lot of other recurring problems, like interprocess communication).
code :
import os
import sys
import random
import signal
import time

def do_something(i):
    print(f"Process {i} starting")
    time.sleep(random.uniform(1, 10))
    print(f"Process {i} ending")
    sys.exit()

running = 0

for i in range(10):
    if os.fork():          # in parent fork (we got the child PID)
        running += 1
    else:                  # in child fork (we got zero)
        do_something(i)

def chld_handler(signo, frame):
    global running
    running -= 1
    print(f"A child died. {running} remain.")
    if not running:
        print("All dead. Exiting.")
        sys.exit()

signal.signal(signal.SIGCHLD, chld_handler)

while True: time.sleep(1) # loop forever
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