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Moving the cursor and printing characters in console doesn't work with sleep


Moving the cursor and printing characters in console doesn't work with sleep

By : Jacob Pflasterer
Date : September 23 2020, 10:00 AM
help you fix your problem Output to stdout (which is where printf writes) is by default (when connected to a terminal) line buffered. That means output is flushed (actually written to the terminal) either when the buffer is full, when you print a newline, or when you explicitly flush it (with fflush).
In your case, since you never fill the buffer and don't print newlines, you need to explicitly call fflush(stdout) before each call to sleep.
code :


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Moving the cursor around in vi produces unexpected characters. How come?

Moving the cursor around in vi produces unexpected characters. How come?


By : Akshay Salunke
Date : March 29 2020, 07:55 AM
hope this fix your issue I'm not exactly why the problem occured, but I do know what fixed it.
Solution:
Printing out to console with sleep in Linux

Printing out to console with sleep in Linux


By : Fakerick
Date : March 29 2020, 07:55 AM
wish of those help It sounds like buffering. Try putting a fflush() call after your fprintf().
How to output a char to the console without moving the cursor afterwards in C#?

How to output a char to the console without moving the cursor afterwards in C#?


By : Emanuuel Eshun
Date : March 29 2020, 07:55 AM
fixed the issue. Will look into that further According to the documentation of the Console class, it provides access only to the standard output stream, not to the screen buffer (although you can change some properties of the buffer, such as its size). And MoveBufferArea is another obvious exception, but doesn't really apply here1.
The Win32 API does provide access to the console buffer. You would probably want to p/invoke WriteConsoleOutput or WriteConsoleOutputCharacter. (p/invoke declarations here)
Linux - moving the console cursor visual

Linux - moving the console cursor visual


By : Gasim Yousif
Date : March 29 2020, 07:55 AM
will help you The answer was provided in the comment by Evilruff:
Cursor Movement
How to stop white cursor from moving in curses console in c++

How to stop white cursor from moving in curses console in c++


By : Adroaldo Pagliari
Date : March 29 2020, 07:55 AM
fixed the issue. Will look into that further I'm am currently trying to develop a simple rpg using the curses library that I installed on my Ubuntu distribution. The problem I am running into is that I still have a white cursor blinking on my screen even though the lib is initialized. And when I press key down, the cursor moves down a line and sometimes two at once randomly. Is there any way of preventing this ? , You can try to use something like:
code :
system("setterm -cursor off");
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