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Trouble with translation of typedef between C to D


Trouble with translation of typedef between C to D

By : AIMIN YAN
Date : October 23 2020, 06:10 PM
To fix the issue you can do There's core.simd.Vector which does something similar. I'm not sure exactly what the differences are, but I'm sure there are some.
The one I know about is Vector takes the number of elements instead of the size in bytes, so
code :
typedef double Vec __attribute__ ((vector_size(16))); 
import core.simd : Vector;
alias Vec = Vector!(double[2]);


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Python Translation Poetry Ascii Trouble

Python Translation Poetry Ascii Trouble


By : Michael Portmann
Date : March 29 2020, 07:55 AM
This might help you ASCII is a limited character set as all the characters need to be represented in 8 Bits. I suggest you to have a look at Unicode. Unicode is a standard format and it has the capability to represent more than just English vocabulary.
You can start here.
code :
st = 'ASCII character string.'
st.decode('utf-8')
Having trouble with pygame.translation.rotation

Having trouble with pygame.translation.rotation


By : Fiery_Clover
Date : March 29 2020, 07:55 AM
Does that help You shouldn't overwrite thing. This way you cumulate degrees.
First you rotate thing 2 degrees, than you rotate thing 4 degrees +2 degrees from previous rotation = 6 degrees, than you rotate thing 6 degrees +4 degrees from previous rotation +2 degrees from previous rotation = 12 degrees, etc.
code :
import pygame
from pygame.locals import *

#----------------------------------------------------------------------
# constants 
#----------------------------------------------------------------------

WHITE = 250,250,250
WINDOWWIDTH = 1200
WINDOWHEIGHT = 750

#----------------------------------------------------------------------
# game
#----------------------------------------------------------------------

pygame.init()
mainClock = pygame.time.Clock()

screen = pygame.display.set_mode((WINDOWWIDTH, WINDOWHEIGHT), 0, 32)
pygame.display.set_caption('Teh test')

#thing = pygame.image.load('thing.bmp')
thing = pygame.image.load('player.png')

rect2 = pygame.rect = (100,100,50,50)

degree = 0

#----------------------------------------------------------------------
# mainloop
#----------------------------------------------------------------------

running = True
while running:

    # events

    for event in pygame.event.get():
        if event.type == KEYDOWN:
            if event.key == K_ESCAPE:
                running = False

    # calculations

    degree += 2

    if degree >= 50:
        degree = 0

    thing2 = pygame.transform.rotate(thing, degree)

    # draws

    screen.fill((40, 40, 40))
    pygame.draw.rect(screen,WHITE,rect2)
    screen.blit(thing2,(100,100))

    pygame.display.update()

    # clock

    mainClock.tick(30)

#----------------------------------------------------------------------
# exit
#----------------------------------------------------------------------

pygame.quit()
Django translation creates po and mo files, but fails in translation and displays translation placeholders

Django translation creates po and mo files, but fails in translation and displays translation placeholders


By : Fado Tahhan
Date : March 29 2020, 07:55 AM
I wish did fix the issue. I am using Django 1.6.5 with virtualenv (Vitrual Environment) and apache2 , Finally, it turns out to be a typo, as expected.
In settings.py
code :
LOCALE_PATHS = (
    '/home/mustafa/python/myproject/locale'
)
LOCALE_PATHS = (
    '/home/mustafa/python/myproject/locale',
)
Im having trouble making language translation VBA Cases in Excel

Im having trouble making language translation VBA Cases in Excel


By : Vaibhav Gaur
Date : March 29 2020, 07:55 AM
With these it helps Here is an example of using a dictionary object, and the string Replace function. This will not attempt to translate any words which are NOT in the dictionary.
code :
Sub foo()

Dim translate As Object 'Scritping.Dictionary

Set translate = CreateObject("Scripting.Dictionary")

' Define your translation terms
' here I use lower-case for everything, assuming that case-sensitivity does not matter
    translate("cadeira") = "chair"
    translate("cadeiras") = "chairs"
    translate("criado mudo") = "night stand"
    translate("criado-mudo") = "night stand"
    translate("mesa") = "table"
    translate("mesas") = "tables"

    ' etc...
    ' Add more translation items as needed

Dim spWords As String
Dim enWords As String

spWords = LCase(ActiveCell.Value)

For Each spWord In translate.Keys()
    If InStr(spWords, spWord) Then
        enWords = Replace(Replace(spWords, spWord, translate(spWord), InStr(spWords, spWord)), " e ", "and")
        ActiveCell.Offset(0, 1).Value = enWords

    End If
Next
End Sub
Trouble understanding a typedef along function pointers

Trouble understanding a typedef along function pointers


By : Lucky
Date : March 29 2020, 07:55 AM
may help you . It defines the DllEntryProc data type as an alias for BOOL, where DllEntryProc is a pointer to a function that takes one HINSTANCE, one DWORD and one LPVOID as arguments and returns a WINAPI BOOL
code :
typedef BOOL (WINAPI *DllEntryProc)(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpReserved);
DllEntryProc somevar;
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