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Possible to play a sound without stopping music?


Possible to play a sound without stopping music?

By : atiliox
Date : November 22 2020, 07:01 PM
will be helpful for those in need Yes, you want to configure an audio session to treat your sounds as "ambient" sounds. Here's how I do it in my game:
code :


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play sound with jslider to monitor the length of the streaming sound/music

play sound with jslider to monitor the length of the streaming sound/music


By : user2879089
Date : March 29 2020, 07:55 AM
I hope this helps . Check out the javax.sound API. If you already have a File you want to play, it would work something like this (remember to import the javax.sound libraries):
code :
// Gets an input stream for the given file
AudioInputStream ais = AudioSystem.getAudioInputStream(file);

// Gets a clip that can be used for playing an audio file or stream
Clip clip = AudioSystem.getClip();

// Opens the AudioInputStream in the clip
clip.open(ais);
Recording a Video without stopping sound/music from device

Recording a Video without stopping sound/music from device


By : handri samanta
Date : March 29 2020, 07:55 AM
this will help I managed to solve the issue on my own. The line: AVAudioSessionCategoryOptions.MixWithOthers doesn't do anything. I moved it to the options: try audioSession.setCategory(AVAudioSessionCategoryPlayAndRecord, withOptions: [AVAudioSessionCategoryOptions.MixWithOthers])
It worked!
Java Sound. Temporarily mute background music and play a sound

Java Sound. Temporarily mute background music and play a sound


By : 赵伟东
Date : March 29 2020, 07:55 AM
will be helpful for those in need It is pretty easy to make a Java app that exposes little more than a button that plays a given sound cue, or even a set of buttons for different cues.
You would presumably leave the application running, waiting for the right time to press the button, in order to get a near-instantaneous response. I'd use the Swing library to make the button and javax.sound.sampled.Clip to hold the sound in memory and play it on command. However, there are maybe even easier audio objects to do this, since you really don't need to do anything but play the cue at full volume. Also, JavaFX is starting to be used for gui buttons.
Play sound in background using AVAudioPlayer without stopping ipod music

Play sound in background using AVAudioPlayer without stopping ipod music


By : Senthivelrajan Laksh
Date : March 29 2020, 07:55 AM
I hope this helps you . you need to add one row in your project.plist file Required background modes like bellow image and set it.
IOS How to play music sound in background and pause current playing music app

IOS How to play music sound in background and pause current playing music app


By : Doreen Pettus
Date : March 29 2020, 07:55 AM
With these it helps iOS will automatically pause other audio instances if your app begins one. Check out this thread: How to Play Audio in Background Swift?
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