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Cross-Platform Camera API


Cross-Platform Camera API

By : user3861653
Date : November 20 2020, 07:00 PM
hop of those help? There is opencv.org, which has an extremely simple cross-platform interface for connecting to video cameras, however this is a complex system designed for image processing applications, and does not directly provide capture. You would need to process your frames and stream them to a file. Also, as to performance, when I looked at openCV it appears that the windows side of it uses a very old 16bit video framework on Windows :(.
You might try Nokia's QT application framework. They are currently in the process of developing a "QT Multimedia" library that does what you want. However, this is currently a beta product, and my experience (3-4 months ago), has been that the Windows port is still needing some work. YMMV.
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Does .NET (Mono) support cross-platform file operations and cross-platform audio metadata handling (through libraries)?

Does .NET (Mono) support cross-platform file operations and cross-platform audio metadata handling (through libraries)?


By : Tim
Date : March 29 2020, 07:55 AM
like below fixes the issue The official page from mono on the first part of this topic is IOMap.
Open source portable/cross-platform video camera capture library

Open source portable/cross-platform video camera capture library


By : Anita Subaru
Date : March 29 2020, 07:55 AM
wish help you to fix your issue Give a look at opencv and its highgui project.
How to implement an FPS camera without GLU on OSX (Or cross platform) c++

How to implement an FPS camera without GLU on OSX (Or cross platform) c++


By : mert
Date : March 29 2020, 07:55 AM
fixed the issue. Will look into that further for everyones answers but the problem I had was this. In the openGL super bible, I was using their built in frame of reference class, and the problem I had was two functions, one called rotate, and rotateWorld.
I needed to use rotate for up/down movement, and rotateWorld for left right movement. This made the camera behave correctly (fly camera).
Camera and Gallery For Cross-Platform (Xamarin)

Camera and Gallery For Cross-Platform (Xamarin)


By : Mubarek Haile
Date : March 29 2020, 07:55 AM
Mobile Cross-Platform Camera Frames Extraction

Mobile Cross-Platform Camera Frames Extraction


By : francis labrador
Date : March 29 2020, 07:55 AM
it helps some times Xamarin allows you to access and use each and every feature of all platforms.
The code will be platform specific but C#. I have one project in my repo where I'm using Xamarin.iOS to overlay rectangle detection onto the camera live feed. You can implement something similar using Xamarin.Android (using Android specific APIs).
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